Players with chunky cloud saves on GOG — a CD Projekt-owned PC digital distribution platform akin to Steam — may want to download and organize their files as they could be automatically deleted in September.
Revealed in a GOG blog post, the platform made clear that any cloud save files that exceed the "default allocation limit" of 200MB per game will be deleted after August 31. "Please review them to avoid the loss of files stored within your cloud saves available via GOG Galaxy," the post said. "Saves stored locally on your computer(s) will not be affected."
Cloud saves are an increasingly popular method of storing game data as players are able to free up hard-drive space or easily continue playing across different platforms. While 200MB is a fairly large amount of data for a save file, some may exceed it as game sizes grow increasingly larger. It's therefore worth checking cloud saves in GOG to ensure important save files aren't lost.
"As the size and number of games increase, so does the demand for cloud storage," GOG said. "These limits ensure that all players have access to sufficient and manageable space for their game progress, and that we keep the associated costs under control. By optimizing our storage allocation, we aim to continue providing a reliable and user-friendly platform for everyone."
Those who don't shave down their file sizes by August 31, 2024 will see them deleted in order from oldest to newest until the entire game's save data drops below 200MB.
Steam also offers cloud saves but so far hasn't announced a limit to file sizes. On the likes of PlayStation, access to cloud storage is only granted after paying for a PlayStation Plus subscription.
Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.