The ever-delightful Ikumi Nakamura took the stage at The Game Awards this evening to reveal her first independent project since she left Tango Gameworks: it's called Kemuri, and we don't know much about it, but the art style is gorgeous.
A brief teaser for Kemuri showed a setting in something like a futuristic Japanese metropolis, where a team of presumably heroes using a mix of futuristic tech and manual weapons appear to be on the hunt for strange, hidden creatures to fight. This ties into the tagline Nakamura reiterated throughout her speech: it's all about "seeing the unseen."
That's about all we know about Kemuri for now. Game Awards host Geoff Keighley indicated that Nakamura doesn't even have a publisher for it yet, so it's likely very, very early in development still. We'll have to keep an eye on Nakamura's "Unseen" studio for more information.
To catch up on everything else going on at The Game Awards tonight, you can read our roundup of everything announced here, and keep track of all the award winners right here.
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