Ubisoft has rolled out update 1.0.5 for Assassin’s Creed Mirage, which aims to increase stability across platforms, while finally granting players the ability to toggle off the game’s controversial chromatic aberration graphical feature.
Patch 1.0.5 is set to drop on November 7 at 7am ET, and will have a file size ranging between 3.5GB to 5.8GB depending on the platform, with the largest update file targeting the PlayStation 4 version of the game. One of the biggest changes coming with the update is the ability to turn off chromatic aberration, a graphical option that adds distortion to a scene in order to simulate the real-world effect you get when shooting with a slightly out of focus camera lens.
Last month, Ubisoft announced it was working on a patch that would let players remove the effect, after AC fans took to social media to complain about its heavy handed use in the open-world game. Naturally, the PC community swiftly took matters into their own hands, with a mod to switch off the controversial feature appearing on Nexus Mods less than a week after Mirage’s October 5 release.
With today's update console players can finally join their PC brethren in exploring Baghdad free of the graphical menace. The 1.0.5 update also addressed a number of quest issues and bugs that have been plaguing the game since launch, while introducing a slew of graphical, user interface, and animation improvements, along with improved support for those playing with the OWO haptic suit.
While many players embraced the changes, others remained frustrated at the lack of New Game+ for Assassin's Creed Mirage, and called on Ubisoft to work on the feature for a future update. While New Game + has existed in a number of Assassin's Creed titles in the past, its worth noting that Ubisoft opted not to include it in the series' previous mainline title, Assassin's Creed Valhalla.
The Assassin's Creed Mirage 1.0.5 update patch notes can be found below, courtesy of the Ubisoft website.
GENERAL
- Added an option to enable/disable Chromatic Aberration.
- Whilst wearing the Fire Demon outfit, players would not receive the correct number of shards after assassinating any ISU Hunter.
- Basim now has an equal chance to play any of his take down animations during front executions.
- Fixed issues with store rewards.
- Fire Eater enemies hitbox is now properly considering one shot kills with the throwing knife when breaking the oil jar on their back.
QUESTS
- “Speak with Ali” - Ali is no longer stuck.
- “Follow the Fiery Trail” - Removed blockers from investigation objective.
- “Nehal’s Calling” - Player can now access the final clue.
GRAPHICS, UI AND ANIMATIONS
- Numerous visual improvements on environment, VFX and weapons.
- Fixed multiple NPC navigation, animation, and interaction issues.
- Fixed clothes corruption on NPCs.
- Various animation fixes, including unnatural leg movements for Basim.
- Fixed a FOV pop after a cinematic when FOV settings have been modified by the player.
- Fixed NPC rendering from short distance.
- Store page display improved.
- Reward notifications appear properly when opening medium chests.
- Key icon & quest objective now remains above the head of NPCs in Eagle Vision.
- Highlight on NPCs lasts for a shorter amount of time in Eagle Vision.
- Cinematics should now run properly after credits.
AUDIO
- Option added to enable/disable background music during call to prayer.
- Fixed animal sound effects.
COMPATIBILITY
- Improved OWO Haptic Suit support.
- Fixed number of active monitors for laptop players.
STABILITY
- Multiple stability improvements.
MISC
- Fixed time tracking for hours played on PS5.
- Offline achievements now transmit to 1st party.
- Fixed issue with Japanese PS5 button mapping.
- The refresh rate option in the settings now displays the correct value.
- Master Assassin Upgrade #1 and Master Assassin Upgrade #2 are now displayed in the in-game Store.
- Update to game credits.
- When loading into the game, the main menu music will no longer infinitely loop and will transition smoothly.
In IGN's 8/10 review we said that "Assassin’s Creed Mirage’s return to the stealthy style that launched this series doesn’t do everything right, but everything it does feels like it was done with purpose". Be sure to check out IGN's comprehensive guides and interactive map to ensure that you get the most out of your journey through ninth-century Badhdad.
Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer