In 2005, Fumito Ueda and his team followed up Ico with one of the most emotionally resonant and unique titles of its generation, Shadow of the Colossus. Upon its release, the game was lauded for its unique gameplay structure, its melancholic tale, and its bold muted color palette infused art-direction.
Source:https://www.cbr.com/shadow-of-the-colossus-hardest-boss-fights/